![]() He also notes that technological developments over the years have given developers more tools and ways to express themselves, but have also made it more challenging to balance games and tie their different elements together. I’ll always be rooting for the success of the Story of Seasons series as it continues to grow and evolve." "This beloved series has come so far thanks to the enthusiasm of the fans who play these games, as well as the love and devotion of everyone who has contributed to them. But he did have a statement to share in honor of the series' 25th: "Reminiscing on the difficult early days of development stirs up so many emotions within me," he says. The original creator of Story of Seasons, Yasuhiro Wada, has recently been working on his own separate projects like Birthdays: The Beginning and Little Dragon's Cafe. He says he believes that the introduction of portable platforms had "the greatest impact in the series' history," and that development of Story of Seasons has shifted deliberately in the direction of portability in recent years. Nakano is no stranger to the massive changes the games industry has seen over Story of Seasons' lifespan, and has seen firsthand how those changes have impacted the genre it helped pioneer. ![]() Part of the series’ uniqueness lies in how it embraces that theme, and it’s one of the biggest reasons to play it."īut for a series that, outwardly, seems to have changed so little, the director does point out a number of crucial shifts over the years. But do we really want to live our whole lives this way? This series has always sought to explore that fundamental question. "City life has its benefits and conveniences. "The series’ main themes have changed gradually over time, but I think you could sum up its simplest theme as the desire to live in the countryside away from the big city," the director says, speaking to IGN. And now, he's the director on both Story of Seasons: Friends of Mineral Town and Story of Seasons: Pioneers of Olive Town. As the series moved to the DS, he worked as assistant producer on Harvest Moon DS: Cute and as producer and director on Harvest Moon DS: Island of Happiness, among other games. He first worked on the games as a designer for Harvest Moon 64 (which he says remains his favorite game in the series), and returned for other titles including Harvest Moon: Save the Homeland for PS2 and Harvest Moon: Magical Melody for the GameCube. Hikaru Nakano has been with the series since before we knew it as Story of Seasons in North America, and has seen a run of farming games through numerous iterations. And if you look to the genre the series pioneered as a source of comfort rather than novelty, like I do, that's just fine and dandy. In fact, rather like its protagonists' farms, it has nestled into a cozy repetition. Why does the game only stick to one specific orientation? When auto-rotate is enabled, the game should also be able to rotate with the orientation of the screen (even if the device's auto-rotate function is off the game should be able to rotate even if it's only in landscape mode) Overall the game's great, but it could use some improvements.2021’s installment of Story of Seasons may have changed name (having ditched the Harvest Moon moniker when its developers broke off from publisher Natsume) but the plotline and gameplay goals have changed very little. Maybe the store for the skins could be in the same store as in the ones in the beatmap store (except that it can be in a different tab) Another thing would be the auto-rotate. The filters (with the game mode) in the store work okay, but does it really have to list only the beatmaps of that specific mode (especially when the song has more than one mode)? As for the skins, there could have been a different way to access the store for that other than having to go to the options for that. The lack of a "sort by" button in the store makes it a little tricky to navigate in search for a specific song. The prices of each beatmap could have be listed. ![]() Next up is the store screen, whose design can be better visually. This has happened to several beatmaps I've downloaded, and that has made them unplayable to play on my device. When I download a beatmap and try to open it, the game takes me back to the song selection screen. However there are issues that the game can (and should) improve on. The game's actually pretty great, with decent graphics, interesting beatmaps, and the different game modes allow the game to do well for me.
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